In this game the main character is a young loser that though a twist of fate finds himself in a boot camp for magical girls, now he as to hide is true identity and somehow find a way to escape before the psychotic director of the camp find him. Too make things worse circumstances seem to be slowly changing him...
I want this game to be a sort of hybrid between Runes of Chaos and Prisoners of the Elder One essentially in this game you will have a certain number of days to escape the camp, each day is divided in three part:
Morning where you have some interactions with the inhabitants of the camp.
The afternoon where you leave the camp to train.
And the evening where you socialize a bit more until you finish the day by having dinner with one of your friends
The training section consistent of going into a dungeon a trying to beat the boss while during the morning and evening you have to use the items you find during your training to try to find a your way out like in Prisoners of the Elder One.
Note in recent version:
I haven't had time to work much on the game, since it seems I will be busy in the next days I decided to release a pre-alpha version so that something new would come out before the end of 2016, please note that this version might be buggier and more full of typos than usual.
Nice game love it . The transformation in body and mind is nice an slow.
With ever update the story line seems to get more complex with more possible paths to the future story. One thing I really like is that the MC can get slowly TFed with or without losing a fight. Also lose of a fight doesn't spell an automatic bad end. HLF keeps the players interested by providing new details about the characters' interest, backgrouond and motivation. The main characters are not one dimensional but has several possible reasons for interacting with the MC.
I would like a few of the main characters acknowledge the visible transformations going on. This version leaves one tangential storyline open, crates a possible new line with one of the group members, a possible future conflict with another magic girl. The main storyline hasn't ended but waiting for continuation in the next update.
I'll keep this brief. This is possibly my favorite game on the site. Even if you took away the elements that make it appropriate for here, you'd still have a pretty decent JRPG. It's also a fun story. I very much look forward to future updates!
The game is great. Took me awhile to figure out that their is no level in this game. you fight enemys to get money. Im not sure if your time or if theres something else you have to do. Loosing is kinda 50/50 atm. I dont know if you intended it for that way, but it's sometimes really easy to win, and others you just get creamed. Those bees just wrecked my face, had to use the slime body all the time to survive.
Also noticed that there are branches to your story. Because of the branches you can get them screwed up. Ex: Physical day. If you start the process of getting everything except the alcohol and then stay with Marianne. you will still trigger the event scene of you stealing issabelle's stuff. That scene starts talking how you used the potion to make your way through the exam, even though you didnt since Marianne "helped" you. just thought I would point that out. Used to be a Debugger for games... I guess i kinda still am, since I find bugs in completed works with regular games out in the market.
*cough* So if someone is trying to go down a particular branch, you might want to correct certain scenes so things dont get complicated. Yeah the webcam is nicely placed for that scene but you didnt use the potion. so make another branch where it might spiral out of control. Have Isabelle do something to you differently.
Im going to keep playing and see if i see any other inconsistancy with your story.
Thanks and hope to hear an update soon.
Edit: I'm done? I think I hit the end of your content. Im at the part where im supposed to get a team of 4, But cant. since the game tells me i cant leave the camp until i have 4. I left the camp anyway :P went and got the third girl in Garacks tomb, and then Nada. Nothing after. I have four clues, but thats it. I have the rope for the well, nothing happens. I have the scene where the Dryad is saying trees are crying, Examined forest, nothing. Centaur cirl wants me to visit village? no change in map. Something in the water. These four clues i havent solved yet.
Im wondering if i broke the game. This is down the route of not using the potion. It would be nice if there was a End of content screen or something if that was the case.
At time of writing this edit, I hit 2:47 time in the game, the last 30 odd minutes was checking every single map again, using the rope and the light everywhere.(for some reason i still have it) even though it vanished when i used it to light the candle. it came back when i put the mana orb in. weird.
I want to say i hit the end. If anyone else out there has passed this part im in, let me know. It just doesnt feel right for it to end right there. Maybe i have to go back to the save and do the potion thing, maybe that opens things up...
Two things i would like to see, a loose skill, and a simple diologe box saying that all content exousted.
reason for the loose skill, is i just did genaric physical attacks and won a fight, that i wanted to loose, even if it an option under escape to just take the damage.
I was honestly a bit sceptical as to how much I could enjoy and old school feel RPG, when I have become so used to cutting edge graphics. WOW was I WRONG! 10 out of 10!
Your stry was engaging, funny, emotional and left me loking forward to each new chapter. The animation is cute and involved enough to keep me looking forward t the next cut sceene (LOVE the Slime Magico one!)
I can not wait until the next update!