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Version: 1.0.4

Tales of Randiriel

A lot of bugs fixed now.



WARNING This is the prologue demo and I know there's a couple of kinks in it to be worked out. But, the area should all be functional. In chapter one (which is about 5 times the size) your choices will have larger ramifications to the world around you.

I reckon most people should get at least an hour out of this if you do the side stuff in Nyserth. (I can complete it in an hour, but that's not really reading the text and knowing exactly where to go and when).


In Tales of Randiriel you take the role of our hero dragged to another world to fight a battle he knows nothing about.

What he does know is he needs to play along if he ever wants to get back. 

You have some weird powers that allow you to absorb souls. But, in absorbing them they change things about you.



Further Info

The relationship system is in place and tracking. But, the 1st relationship unique and subclass unique dialogue wont appear till chapter 1 is done. 

You can ignore the farm and ruined towers for now. They are finished, but require triggers in the area capital to the south.



If anyone's interested I'm currently working on 3 areas for chapter 1. I may cut this down to 2. I wanted you to be able to play them in any order, but with all the party transformations and yours it's getting a little out of hand with the variable dialogue. The desert area to the south is finished completely. But, I'm debating which of the half finished other 2 areas to scrap. I'll probably put it to a vote.


I've also figured out the way I want to do a monster absorbtion mechanic. It's not really my thing, but it will be completely optional. It's hinted as to how towards the end of the prologue. 


So yes, this is a very small part of a very large project.


Have fun. And please let me know if you find any bugs/hate anything in particular.




Known Bugs - to be fixed in update

Pictures in wonky places


Desura - A succubus who summoned you.

Emily - A grumpy paladin

Alyssia - An Elf girl

Dog - Well he's a dog


More to come.... 

Latest Reviews - View All Reviews

Review by edanpisan

Version reviewed: 1.0.4 on 06/16/2016

Well what a nice game and a nice story too !  damn why I not found about this game sooner. Hmm it's over a year since you last updated this game, however will you still continue this project ?

Review by Kamikazesemmel

Version reviewed: 1.0.1 on 06/30/2015

Very nice start. But why have so many people afraid of music? :) Seriously, music makes a big difference in a game. Silence Maps steal much of the potential in your game.

Review by Yato

Version reviewed: 1.0.1 on 06/29/2015

Well, Idea for game is very good, but you need to fix many things. And for god please no more elves I'm sick of this because of forest mission. You need to balance few things for sure. Now I give it 6/10 *NOW*

Review by XHollow1

Version reviewed: 1.0.1 on 06/29/2015

Amazing so far please update soon

Review by Sapphic

Version reviewed: 1.0.1 on 06/28/2015

Two words:


Fucking. Elves.


Seriously, make that encounter less likely cause it was just fucking annoying.


Also, there seemed to be quite a few bugs with the events and such. Like, if I just went out to the temple near the tent before getting the paladin, I would wake up and there would be two Desura models lying around. Or if I beat the paladin without Desura there would be two Desura models. Mainly just two of one model lying around.

I'm not sure if the game stops after the elven tree temple thing, but after that I can't talk to the elf lady or leave the area, so I was effectivly stuck.

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