Adventure High takes place in a school that teaches Adult Students how to master their unique gifts for magic to survive in the wilderness beyond the city. The main character's gift, however, is that of Control, leading to the constant temptation for him, or her to use their powers on the people around them.
The game plays in the browser using Flash, and can be played here: http://changermcgame.blogspot.com/p/new-play-now.html
Dan/Rosa: If you choose Male, you will play as Dan, and if you choose to be Female you will play as Rosa. He/She wanted to enter the school last year, but barely missed the 18 year old age limit before. Now finally able to join the school, they will have some hard choices ahead of them as they face the constant temptation to use thier power over others for their own benefit, or amusement.
Val: Val is a cheerful girl, with a fascination with 80's style. She is also Dan/Rosa's closest friend at the beginning of the game, and the first person to join your party... and perhaps, the first to fall under your power.
Sarah: Sarah is a powerful weilder of destructive magic, and will join your party early on. Although she has a lot of power, and confidence in it, she seems to have no aptitude or confidence in anything beyond destruction.
Ms. Rack: Ms. Rack is the Physical Magic instructor, and Val's aunt. She seems to go out of her way to keep Val out of trouble, but will not break the school's rules for her.
Mr. Drape: Mr. Drape is the Debilitating magic user, and sees not problem with using his magic on other students as a form of discipline. This year, however, he finally has Tenure, so you might want to keep on his good side.
Dr. Tiff: Dr. Tiff is the school's nurse, as well as the Support magic instructor. She is one of the most effective users of healing magic in the world, which has easily secured her possition as the schools nurse, but her bedside manner may be somewhat lacking.
Jane: Jane is the Destructive Magic instructor, and one of the most laid back of all the school's facualty. She was chosen over even superior destructive magic users for her unusually calm attitude, but she might not be as safe as she seems...
Julia: Julia is an intelligent student who has a plan to graduate without once stepping foot beyond the safety of the first floor of the dungeon, and wants your help in carrying that plan out. Will you take her up on her offer?
Cassandra: Cassandra is a popular student specializing in debilitating magic. In order to keep her fans happy, she frequently picks fights with other students to demonstrate her superiority.
Molly: Molly is a shy student with a gift for healing, and not a lot else. Not wanting to seem like a waste of time, she volunteers to help you learn to use your magic for some extra credit in Jane's class.
Erin and Eric: Erin and Eric are twins who operate a monster store. For most people, they offer services taming monsters for sale. For you, however, they are offering some work as a monster tamer as the monsters of the school's dungeon are unique from the ones found in the open.
Rather than pasting the walkthrough every time, here's a link to the walkthrough.
I keep getting warning that this is a trogan. O.o
A very good game, but irritating to play because of the fact that you can only be in your room after leaving the dungeon. Very good mind control content and varied paths carry this game, but the gameplay is fairly dry and the UI isn't great. A quick access bar to let you use spells with the number inputs would be a good quality-of-life feature.
that feel when you think your blowing a load to another slave sequence but its actually a losing sequence. sweet jesus. MC isn't even my thing and this shit has me harder than calculus. denattaden would reccomend
Adventure High is currently a short, enjoyable game with a few flaws.
What this game has going for it is: funny dialogue; a fun and (seemingly) original world of magic; original, Flash animations; lots of potential for erotic content.
Where it's weakest right now: pacing!! Combat is lobotomizingly simple and repetitive--which is almost a good thing for how often you have to trigger fight sequences. The game progresses two ways: stumbling around dungeons until you find notes while monsters attempt to ambush you whenever possible (as in, sometimes, less than a second after your last encounter); and leveling up via fighting those same monsters over and over and over. The player receives little affirmation for their efforts because beating monsters rewards nothing but experience while the player has no way of knowing whether their level unlocked a new scene except by leaving the dungeon (and then coming all the way back). There aren't even any post-victory dialogue or sex scenes to break up the monotony--nor any post-defeat rape scenes as far as I know (it's so hard to actually lose a fight that even doing nothing results in a win once you get your second, uncontrollable companion).
Nonetheless, I look forward to seeing where this game goes.