This project is meant to be the de facto character visualizer for all browser based games.
Link to development site where all future updates will be posted: http://johnsonzhong.me/DAD/
A dynamic character drawing system that responds to stat changes (note that this is a tool and not a full game, although the tester might be fun to play around with). The main audience of this tool is for game authors, but for a player it should still be interesting to play around with. The idea is to have a character drawer that you could easily plug into any game, immediately increasing the playing value of that game. The tool is also extremely robust and scalable with clothing - they change in shape along with the player's body! See the first post in the discussion thread or the walkthrough on how to integrate it into your game.
Entirely changed art style, mostly without strokes:
New transformation API that allows smooth 60FPS transformations:
New jacket and breast wraps (underwear), and bandage pattern:
Items (arbitrarily drawn but not scaled apart from positioning):
Interactive clothing and part creation:
Advanced footwear, more varied nose shading, and integrated GUI :D:
1.9 will bring more facial shading and footware (both are quite difficult):
Shading has been added for standard library body parts! (most hairstyles are still flat)
Next update will add cel-shading! The basic framework has been constructed and head shading's been implemented. Here's a preview:
Tester's been overhauled to use dat.gui for nested and categorized modifications!
Efficient and expressive patterns:
Shirts and pants galore. The existing clothing parts should be able to combine into many different clothing options.
Please give credit if you choose to integrate it into your game :)
Very useful tool. Please, someone make what 'blankonino' said a reality. This could be useful for NewLife as well!
Someone needs to figure out how to link this to FreeCities to render characters.
I really like and appreciate what you're doing here.
It'd be useful if there was a list of the items created on the body somewhere. (I might just be missing it.) If we could click to turn on or off those items, it would be a real asset. Now you have to remove all the clothes in order to gain more clothes.
I think your stock face seems a little off as well. I did my best to make a slightly better baseline face, but I'm not sure how that all works together with your facial expressions, and if you'd want to use it.
Ignoring the clothing, I was just messing around with that, I've uploaded the code for the character here: http://textuploader.com/dsdbt
Hopefully this is useful to you!
Very interesting project. May be it will help amateur creators to improve their games.