You have been captured by Dominions’ forces during a reconnaissance mission, and find yourself a prisoner in a Castillian jail. However, your captor intends to forcefully train you into an obedient servant, in order to present you as a gift to the Court.
Will you end up as a Concubine in the Royal Harem, or will you manage to avoid your fate?
Well this is definitely an interesting change of pace, if you were going for the RPG route that is, with its combat, however the combat itself is horribly unbalanced and boss "enrage" is just a cheap method to increase difficulty, referring to the nercomancer, if you are going to place these kinds of mechanics into the game then you should allow the player to have some kind of leveling system instead of just choosing book 1 or book 2 type loadouts, storywise the game is great however its the combat mechanics that seem to bring it down, even with lowering the difficulty they are still frustrating dragged out fights.
There's not really any multimedia outside of the intro screen and the paper doll of the player character. This is a text adventure and that's all. The writing is pretty good but very verbose.
I have played several games made by logan scoldini, I think 3.
I must say quality is good and the games are well made, story ok, maybe a little light on erotic graphics.
what I dislike is the lack of depth. he puts out a new game every now and then, but the existing games are stalled and don't progress, and the author deletes them! Several games listed on this site either have no download links or point to dead websites.
Scodini games very are good for what they are. Combat or what amounts to it may not be to everyone's taste, but it works and you only need to get used to it once. Visuals are appealing, text is of rather high quality. It does feel like his games look mostly the same. But it amounts to setting up a working platform and focusing on content, not copy-pasting. There's certainly enough content each month to prove his recipe is working.
What I don't like, and it's about database updates in general more than Scodini games in particulal, is how authors push their games to front page with each Patreon upgrade, even if there's nothing new for non-Patreons. It's understandable for devs as a way to promote their games (more time on main page = more clicks = more potential supporters), but that's unfair to non-Patreons if you don't make previous version available for public at the same time. Saying that it gets updated for supporters won't work as they get a feed and e-mail on each update. I hope this gets adressed in rules somewhere down the line.