The eWardrobe is set it in the near future, where pretty much everything is the same except most modern homes have a cloud-based electronic closet, which allows them to manage a huge clothing library. You play as the job-hunting Danny Jones, a young man who's spending the summer at his aunt's cottage in a new town. Danny didn't bring any clothing with him, and his aunt's eWardrobe thinks he's Sasha, his "partygirl" cousin.
The eWardrobe is currently in its alpha stage, with a few deep storylines and choices that are both cosmetic and plot-changing.
It is free to download, but please do not play unless you're old enough to use erotic entertainment. The next version is available on my Patreon.
There are currently only a few images in the game. They will not display if you are only using the HTML file.
Update on 02/18/2018:
Update on 02/16/2018:
Forum thread on the game: https://www.tfgamessite.com/phpbb3/viewtopic.php?f=6&t=9787
The eWardrobe is set it in the near future, where pretty much everything is the same except most modern homes have a cloud-based electronic closet, which allows them to manage a huge clothing library. You play as the job-hunting Danny Jones, a young man who's spending the summer at his aunt's cottage in a new town. Danny didn't bring any clothing him, and his aunt's eWardrobe thinks he's Sasha, his "partygirl" cousin.
For the newest version, please visit my Patreon page. For the free, one month delayed version, see below:
Updated on 02/16/2018:
~60,000 words + ~177,000 words = ~237,000 words
995 passages + 295 passage = 1,290 passages
Update on 01/19/2018:
~32,000 words + ~145,000 = ~177,000 words
820 passages +176 passages = 996 passages
Update on 010/20/2017:
~30,000 words + ~115,000 = ~145,000 words
625 passages + 195 passages = 820 passages
Update on 09/15/2017:
~30,000 words + ~85,000 = ~115,000 words
185 passages + 440 passages = 625 passages
Update on 08/15/2017:
~36,000 words + ~49,000 = ~85,000 words
160 passages + 280 passages = 440 passages
Update on 07/11/17:
~20,700 words + ~16,000 = over 36,000 words
90 passages + 70 = 160 passages
The game is alright i think that the idea of its pretty good,the main problem i have is with the characters shoving their dicks into your face and sexualy harassing you 24/7 and your character who is stated as straight seems completely fine with it at the end of the day (and even if he was gay it would still be weird for him to be fine with it) and a guy who is acused of stealing panties gets hated by everyone while other characters that go around grabbing your ass are seen as completely normal by everyone else.
Would have been better without abrupt incoherent political diatribes that are completely unrelated to any events or themes in the game right up until the point they're introduced. I'm not saying don't include political commentary, but if you do, don't make it a forcefully shoehorned angry rant with an intentionally snotty and annoying strawman to rag on, I get the character is supposed to represent something that is snotty and annoying in real life, but that doesn't make it any less grating to sit and read through.
I mean, for a character who could be canonically exposed to what amounts to repeated sexual assault from a gender/sex he's decidedly not attracted to, that he actually gets more steamed and angry at a badly written sales rep poorly written to represent some political ideas, than all of the times Arthur essentially sexually assaults him with actions that at times could be prosecuted as rape (At least according to law in the UK or North America) on top of the MC randomly declaring that Arthur's a "hot badboy" who the MC wishes he could be as cool as even when the character status lists your character as straight, is just all too immersion breaking.
I understand that an element of force is hot for submissive types, of course, but it seriously detracts from the story that the character never once even considers treating rapey characters as if they are creepy. I mean, a guy who is accused but not proven of stealing panties gets more hate in the storyline, than the guy who acts pushy, blackmails a date, then without question shoves his cock into somebody's mouth and on their face on a date where they expressly promised *NOT TO TOUCH YOU*.
Good game. Still following. Any chance we can get an import save function in later builds?
Excellent game with brilliant writing. I love that it doesn't so much force you into anything outside of the stuff required for the scenario. A major point of annoyance with me with alot of games is that you are forced to change how you think just because how you look is altered. Not so with this! It has a ton of content already too. Can't wait for more. I do kind of wish there was a kinkier more S&M direction to go with, maybe with a lovely domme, but thats just me wishing a game I already love included more loved things. Overall the game is brilliant.
Now that the game development has progressed enough, here's my review on the current version. I found the writing to be well done and solid, with good characterization provided about all of the secondary characters to date on this release. We get a chance to learn more about their habits and motivations, but at the same time depending on how you play it does have a future influence in how your options are either expended or limited as the game progresses (e.g. romantic options of course, but also maintaining your mental state and personal identity) and I found this quite interesting.
Transformation options in the game are quite sensible given the main story theme, but this also means that they are naturally limiting. I took a look at the game code to try to get a better grip on where the progression was going with this, but other than with the typical "girlishness" cross-dressing shifts and the obvious breast expansion (which interestingly caps at 62 days of pill usage, but again that fits the story even if that isn't your personal kink taste that it stops there) it seemed limited. The mental influence seems to be the strongest part of the adult themes within this game.
Leading directly on from that though is the game engine of your choose-your-own-adventure (CYOA) story and the code did reveal very well how things are tracked both with your choices and involvement in the day-to-day activities of your avatar. There were some subtle queues I saw that I did not even consider as being recorded for game path range, but it was engaging to know that just so much as something that could be considered as flirting would count.
As it stands right now I do recommend this game. I enjoyed going through the CYOA and seeing how my avatar would develop and be affected internally and externally by my choices to "keep my secret at almost any cost but without compromising my core male identity."
One big curiosity that I am interested to see play out is if side-effects from chemical transformation options end up being incorporated later. From my own knowledge standpoint on medical effects, there is a real opportunity in the game for a "point-of-no-return" to be hit and for this to lead into unexpected transformations and mental crisis that would go with it.