Compete with several other contestants to see who can turn all the others into brainless bimbos or sexy sluts first.
n.b! A new contestant, Ashley is currently only partially implemented. She can only be corrupted 2 times in 0.6.0; once in each of her 2 completed encounter locations. You do not need to corrupt her to win the game. You should be able to play the game normally; interacting with Ashley is optional until I finish her third and final encounter location.
Changelog for previous versions is available in discussion thread.
Please report any bugs you find in the thread. I really appreciate your help in making the game better.
It is extremely difficult to identify bugs mentioned in reviews because they almost never provide enough detail.
Visit the camera room every day! This is where you will get most of your votes.
Visit the locations of some of the other contestants when you have free time. You can gain extra votes this way. Contestant interactions worth votes are:
You don\'t need to do any of the bullet points in any particular order, and will get different scense by doing them in different orders:
Loving this game so far! There's a huge potential here, it's still short but there's a lot of potential for growth.
Can't wait for Ashley to be truly implemented and see her encounters.
Looking forward to a couple things:
A very good game. Too short unfortunatly, but so fun and so sissy :)
Short, but fun, this is a good example of what Interactive Fiction can do.
There are a couple of traps (false clues) and some puzzles.
My only real criticisms are that it's short — and not much to be done about that! Also, Claudia seems a bit overpowered compared to the other contestants. I would have thought it'd be interesting if the others could affect your via their fetishes as well.
Still, it's a lot of fun, and recommended.
Overall I liked this game. I thought it was well played. Could use more F/F content but that is a common complaint about mine for most games.
Just wanted to add my own two cents on here.
I greatly enjoy this game. It's certainly one that, if time is being put into it, it's more on the backend and doesn't affect the playability or amount of content all that much.
I will say that the game isn't all that difficult, though that seems to be a concious choice on the author. I'd personally like to see it very hard to win, like.... <50% of the time.
I'd really like to see more transformation content as well. Great mind stuff for sure, but it'd be easy to replace one of the vendor items with a nice BE item, that affects enemies, and be in the mix to booby-trap (literally!? :D) players.