The text speed is too slow? Press the "Forward" button to trigger the next sentence.
The "Skip" button will go to the end of the current dialogue for faster replay of the scenes.
Hypnopics Collective Link: https://hypnopics-collective.net/smf_forum/index.php?topic=23293.0
- Lesbian Path Update:
- v0.8: Adds Scene 3-1 & 3-2.
- v0.6: Adds Scene 2-3.
- v0.5: Adds Scene 2-2.
- v0.4: Adds Scene 2-1.
You can expect to see a wide amount of sexual content in this game, with a particular focus on sexual service (with women and men), subconscious influences and behavior modification (light BDSM included).
The game is mostly shown from the point of view of the one being controlled (POV of either gender / Third-person female avatar), and heavily weighs toward submissive fantasies.
You may elect to play the game as a man or woman, and your name may be customized for a better immersion, if you wish so.
Dream Therapy is a Sci-fi visual novel, and its lore is inspired by the Inception movie.
It aims to provide an arousing setting in which the player may privately enjoy submissive fantasies, as he/she gets influenced by other characters.
Logan has been creating quality lewd games for long time, but this one is definetely his best.
I love the game and the update was great but I rather had more chapters added on to it and maybe got the update, later on, I am just maybe being impatient which if I am, I do apologise but I want to get right involved in the game and hopefully experience more of it.
Keep up the great work ☺☻☺
I'm liking this game more and more! Can't wait to see how it goes on (and I hope it'll have a lot of MtF content)!! :D
Author seems to have spent a lot of time polishing CSS and adding animations to buttons and such. Only the order of buttons in the panel below remind you of default sugarcube Twine. Apart from adding fancy colors and animations which slow everything down there isn't much here. Author holds his players as some kind of drooling morons who need explaination on how to press buttons, he even made a tutorial for that, but created few actual content or mechanics.
If you browse other games of this author you'll notice that this is the same stuff as all other games of his: similarly complicated CSS with uselessly long animations, annoying tips and pop-ups, and very few content both story-wise and gameplay-wise.
Because of the points Tinman made below, this "game" would be better off as an online video. At least then, it wouldn't waste as much of your time. Even hitting the "skip" button didn't make things move along fast enough.