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Game Information
Engine
HTML
Rating
XXX
Language
English
Release Date
09/15/2015
Last Update
09/12/2017
Version
0.10.7
Development
Beta
Likes
951
Contest
None
Orig PC Gender
Selectable
Adult Themes
Multimedia
 
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User Generated Tag Cloud

City Management   Futanari   Slave Management   Another poop   Sissy   Alex   Fuckdolls   Cowgirls   Sissy Training   Poop   Sissy Hypnosis   Fucktoys   slaves   Slave   Prostitution   nosubcontent   The third poop  


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Version: 0.10.7


Version: 0.10.6


Version: 0.10.5


Version: 0.10.4


Version: 0.10.4 rendered art

Free Cities

If you are using one of the art options, please update to the latest hotfix if one is available by downloading the latest version of the base game and placing it in the same directory as the .html that came with the art option. The .htmls file included in the art options are not always up to date.

The devblog includes the full changelog for each update. Please leave all questions, feedback and bug reports on the devblog. There is a thread in the develoment forum, here, but I check it much less often than the blog.

The Play In Browser button to the left is updated by TFGamesSite. I do not control those updates, and the version hosted is often obsolete. The game is a plain 10mb .html, and I strongly recommend downloading and playing the latest version.

I now have a PatreonPlease consider it a tip jar, not support for faster creation of more content. For now, this is fun for me and I will do it regardless of how much is or is not pledged via some crowdfunding site. My hesitations about setting up a Patreon were worry that it might drive the fun out of this; let's keep it a tip jar and nothing more, and that won't be an issue.

Free Cities is a text-based slave management game in Twine 2, and it's my first game. The player character buys, sells, trains, uses and transforms a stable of slaves. Unlike many of the games on this site, the player character has no transformation options at all, and is almost entirely out of focus. Most of the standard slave fetishes are present, but please note that the game takes a more realistic approach towards slavery, meaning that non-consensual content is a significant part of what's present.

According to the site's definition, this is a beta because it's playable. Personally, I'm calling it an alpha because it isn't feature complete and is still very buggy. If either of those things bother you I strongly recommend coming back later; the game is progressing rapidly.

These are the known bugs present across versions. I will keep this post updated; if it's included here, I know about it and don't need to be told.
  • Odd slaves with names like $activeSlave.slaveName will occasionally appear. This is usually due to bad random event code: if you can tell me what random event preceded the bugged slave appearing I can find the problem. When this happens, you should load a previous save.
  • Saving the game and then using the enter key will both reopen the save interface and advance play. To avoid this, click inside the game window after saving
  • Players will see the same random events more frequently than I'd like, because there aren't enough of them yet.
These things will never be added to Free Cities.
  • Detailed customization of the player character. I would love to add this but it would make coding scenes more complex than I can handle.
  • Slaves referred to as "he." This would be a huge coding hassle and push outside the bounds of author appeal. The in-game encyclopedia explains the Free Cities approach to slave gender in some detail.
  • Extreme fetishes such as scat and guro, and underage content.
  • Anything not likely to be medically common in the next ten years. This means no limb transplantation or age acceleration, for example.
  • Any content focusing on the player character's or his slaves' offspring.

Very little: this is an open-ended slave managment game.

The out-of-focus player character, implied to be male; and his chattel.

An in-game encyclopedia explaining the game world and how to play is included.


Latest Reviews - View All Reviews

Review by lilbomb20

Version reviewed: 0.10.7 on 10/12/2017


Maybe consider having a school for the children, or at least being able to access them.


Review by Legionnas

Version reviewed: 0.10.7 on 09/18/2017


So far the game is excellent to play and very interesting.

there seems to be some sort of bug with the rule assistant system that keeps popping up ever time its used no matter what I try except for not using the rule assistant system which is annoying because that would mean having to go through each and every one of your girls to apply the right changes manually. here is one such example
spoiler][code]
SOURCE: Free Cities v 0.10.7.1.html

PASSAGES:
"Rules Assistant"

VARIABLES (PRE-EXECUTION):
$XX=null, $XY=null, $implanted=null, $modded=null, $old=null, $pure=null, $slim=null, $stacked=null, $unmodded=null, $young=null

VARIABLES (POST-EXECUTION):
$XX=null, $XY=null, $encyclopedia="Personal Assistant", $implanted=null, $modded=null, $nextButton="Back to Main", $nextLink="Main", $old=null, $pure=null, $r=1, $slaves={"1":{"currentSummary":0},"3":{"currentSummary":0},"4":{"currentSummary":0},"8":{"currentSummary":0},"11":{"currentSummary":0},"12":{"currentSummary":0},"13":{"currentSummary":0},"18":{"currentSummary":0},"21":{"currentSummary":0},"24":{"currentSummary":0},"25":{"currentSummary":0}}, $slim=null, $stacked=null, $unmodded=null, $young=null
[/code][/spoiler]


Review by Dragon_ANGL

Version reviewed: 0.10.6 on 08/10/2017


A very excellent game. 4.5/5, if only because it isn't "finished" yet.

I don't know why I haven't reviewed it yet, but...here it is. It's a sandbox game, meant to encapsulate just a few years before an apocalyptic event - the last few years of the Bubble, Living the Dream as it were, before a horrendous Great Depression that humanity might not make it out of. YOU (the PC) are never directly seen, this helps cut down on complexity (which is okay) and helps it be YOU the player, aiding with roleplay. Granted, it assumes that you are fit and smart enough to keep the arcology running.

Each arcology is a miniature city of its own, whether out in the countryside, in the midst of a decaying metropolis, just offshore like one of the few artifical islands currently around, or anchored to the sea bed, far out at sea. Each location has its benefits and consequences, so if you prefer lower slave costs, go Urban or Rural, but if you prefer high social independence, offshore or oceanic is the way to go.

As you develop your reputation, you can help lean the society of the arcology to what your slave ideal is: Hucows, youthful or mature, pregnant slaves or buttsluts, and so on. One important thing to note, is that ALL slaves are regarded as female. 'Bitches' and 'Sissies' are females, as well as musclegirls, girlcows, and MILFs, even if they have a cock. Personally, I tend to go for Paternal, Arabian, Pastoral, Asset, and Purity, since there are 5 society chances maximum, and some negate another society choice (Youth and Mature choices are opposed, for example).

Different types of transformations are allowed, whether you prefer implants, growth hormones, and/or surgery.

Different events are within the game as well, from Random Non-Individual Events (dealing with the arcology as a whole, or your interactions with the arcology), to Random Individual Events (dealing with you and your slave(s)), to Scheduled (storyline) events.

Speaking of the storyline, there IS an overarching line. The arcology you are part of (spoiler, highlist to read) will come under attack several times. Keeping cash available for options and events is highly recommended, as well as upgrading your arcology.

Yes, the game is in Beta. But..it's also in constant development, from the main creator as well as many modders with the GitHub, of which the main creator occasionally adds in to the main game, so the player doesn't need to go collect all the mods on their own - that said, the added content has a toggle ingame.

Lastly. For those with bug reports, suggestions, or other comments, the blogspot is a much better place for them than here, as the creator has stated.


Review by Silver1

Version reviewed: 0.10.6 on 08/10/2017


  A very cool game, i spend days playing it, also its very customizable too, you can change much stuff to fit the player taste, well done.


Review by Cadmea

Version reviewed: 0.10.5 on 08/07/2017


As always, great game. 

 

The newest update apparently bricked the cash system however. 


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