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Version: 5.4.4

by kerdvx

You are a noble in a fictional, medieval land.  After being framed for a military debacle, you are disgraced and are forced to watch as the enemy casts a great curse on your people, making your women barren.  With no other choice, you decide to raid other lands, bringing their women back in chains so your kind can continue.  But you’re blown off course and find yourself in a strange land, blessed by an angel an artifact that lets you turn the women you meet into [somewhat] willing slaves.  But there are many forces with their own plans for this land.  Can you find a way to return to your land with a hold full of fertile slaves or will you be brought down by plots within plots?


Current content: Harem c5m4 patreon, c5m3 public.
27 women to find and have sex with. 22 enslavable through early access content.
209 scenes among them (all generated in 3dcg)
3,500+ images and a similar number of pages of text/dialogue.
20+ hours of gameplay
Custom sprites/faces for each character


Note, I've updated the version numbering for the game.  There's more content than v1 ever had, by about 50%, so I'm dropping the 2 from the beginning.  The version is now C.M.P.

[C]hapter - Describes how far along the main plot we are.  [M]inor - is how many additional content sections have been added in that chapter, either completing that chapter or creating side-quest content.  [P]atch - is bug-fix version, without content additions.  There is a changelog.txt file included for details.


I have been doing monthly content updates for more than a year now.  My patreons get access to the new content as soon as it's ready, and every time they get new content, the prior version gets released to the public.

Complicated and not actually known to the player at this point.  You're just running around enslaving beautiful women with your magical cock and trying to find a way back home.

Ralph - Main character

Donna - A former loving wife who can use her inner strength for healing.

Samantha - An arrogant peformer, beautiful but haughty.

Sarah - A powerful fighter trying to reject her inner-submissive.

Terra - A young mage, possessed by demons until broken by your cock.

Angelica - Raped to the point of suicide by orcs, you gave her a new reason to live.

Jessica - A ranger for the Circle Guild, skilled and strong-willed enough to repeatedly resist your power.

Noemi - A Cheli theif who tried to rob from you but got more than she intended.

Naitay - A Cheli Warrior who was raised to find the prophesized savior of her people.  Which is you.  Maybe.

Kathleen - A strange woman imprisoned by a archmage for centuries.  Out of her own time, but picked up a few tricks.

+many more!  (18 women to enslave in total, dozens of other characters)

This is designed to be a simple mechanical guide to get you through the quests.  Exploration and experimentation is recommended as following this will have you
miss the vast majority of scenes in the game.  Use this guide as an emergency tool when you get stuck, not an walkthrough.

Primary quest

Wake up in the Hideout, you must interact with the 4 stars to proceed.  Bookshelf, Cell door, storeroom and kitchen.

Take the boat to the south, talk to the woman on the beach.  Donna joins your party.

Continue going south into the village and enter the inn.  Talk to the performer.  Either agree to deliver drinks or meet Samantha on the beach.  
    Private meeting - Run drinks to each of the three patrons and then use the bathroom behind the common room.  Then talk to Samantha and she'll join you party
    Kidnap - Talk to the innkeeper after Donna makes arrangements.  Talk to Samantha on the beach and again in the cell.  She'll join your party.

Get into the boat and go north, head to the town to the Northwest, stopping at the camp along the way

Eleen-Sarah : Go to the weapon shop and talk to the owner.  Lose the first fight with her.  
    Fair fight - Talk to the man in the inn to find her weaknesses.  Challenge her again
        2nd fight - Keep up parry until she emotes twice and then disarm her.  When that works, strip her, then tackle her.
        3rd fight - Parry until first emote then disarm.  Keep up parry and attack until charges.  Trip then handcuff
        4th fight - Fight normally.  She'll give up quickly and join your party after victory
    Whatever it takes - Challenge her again to fight, beat her with your full party.  Interact with her 3 times in the cell and she'll join your party
Eleen-Cindy : Talk to Governor in NW corner of Eleen.  Return to Cindy's camp.  Return to Governor to capture her and get a reward from his wife.

Terra sequence : Travel west through Eliba, through the mountain pass toward Mountain Glory.  Fight her captors in the pass.  Interact with her on the bed in your
    hideout.  Return to Eleen, talk to the Priest in the church.  Go through the east red passage and talk to the priest again.  Talk with Terra 3 times (hideout,
    basement, ritual).  Enter her mind, travel to the end of the dungeon and defeat the demon by the broken red rock.  Make sure to fight enough demons to get
    4 of her memories before fighthing the last boss for bonus scene.  After defeating the final demon, she joins your party.

Eliba - Circle Guild intro : West of Eleen you'll see adventures climbing up a mountain.  Talk to them.

Travel West, through the mountain pass and into Mountain Glory.  Several events on the passage, gain the hearthstone and then travel to Eowen.  Talk to the Governor
    in the far east of town and then the Circle Guild in the pub NW in town.

Angelica sequence : Travel West to the orc camp in a small mountain range.  Return to Eowen, talk to the performer in the pub, capturing her.  Return to the orc camp.
    Burn down the 3 southern huts and then enter the northern hut.  Defeat the chief and Angelica will join your party.  Return to Eowen and talk to her father the

Jessica's date : After finishing Angelica's sequence, go to the pub in Eowen.  Talk to Alexander by the lake, then Jessica in the common room to have your date.

Castra Corson : Travel to the north until you see a fortress in the mountains.  That is Castra Corson, your new base.  After the tour, go into your chambers.  
    You'll be attacked by the Red Hawk.  Her combat is difficult, if you haven't done any of the sidequests your likely to lose.  Win or lose, return to the
    Governor of Eowen

Noemi/Phoebe : After talking to the governor, go to her home in Eowen, SE corner.  Find the secret passage by her bed and go downstairs and confront her.  Return
    to the governor.  Go south of Eowen toward a village in the mountains.  In the SW part of the village, you'll find Noemi's sister,
    Phoebe.  After talking to her, she'll join your party.

Passage to Corsix : Return to Castra Corson and talk to Angelica who will open the secret passage to Corsix in the fireplace.  Travel through the passage.

LC/Tower of Selem: Travel North to Lesser Corsix.  After the battle, enter the common hall to the north and listen to the speech.  Go upstairs and talk to the seer.
    Leave the city and go West.  Enter the tower. 1st floor throw the switch to the west and exit north.  2nd floor find key in SE corner and exit East.  3rd
    floor press the button in each corner and exit center.  Approach Priestess.  Return to Seer

Corsix Mines - Talk to Governor.  Go NW to the mines and talk to Vanessa.  Enter mines.  Talk to Vanessa.  Go East, destroy 1 of the 2 passages and return to
    Vanessa.  Exit East.  Talk to Vanessa, exit east.  After losing battle, talk to seer.  Exit south and talk to Phoebe.  Talk to seer.  

Deep Mines - Re-enter mines, go to central, talk to Vanessa and exit north.  Talk to Vanessa, go north, destroy 3 of the 4 passages and return to Vanessa.  
    Exit North.  Talk to Vanessa, destroy 1 of the 2 passages to the north and talk to Vanessa.  Exit North.  Talk to Seer.  Talk to Vanessa.

End Lesser Corsix - Enter Common Hall, go north and hear speech.  At party, move east.  Talk to either Donnie or Tomas dependent on earlier choice.  Talk to
    Jessica.  She's either at the party or in the 2nd floor of the inn dependent on earlier choice.

4m2 Main plot - Go to Eastern Corsix mine and interact with the flame.  Interact with Terra in Castra.  Go to Digsite (SE corner) and talk to archeologist
    in building.  If you've done 3x Phoebe's quests or Phoebe has had brothel customers he'll let you in for free.  If not pay and enter tomb.  Fight
    Guardian battle (see below).  Interact with Terra in Castra.  Interact with flame in mines to clear 4m2 main plot.
Guardian battle
    Phase 1 - Provoke will remove the targetted debuff and any heal will remove chilled debuff.  Otherwise just smack it down.
    Phase 2 - Have Ralph disarm the Guardian to win.


Sidequests: The vast majority of sidequests will create unique 'dungeons' where the actual action takes place.  Only the Westlands involve combat on the
    world map.

Governor's bust:  Given by the Governor after freeing Cindy from Jorge.  Talk to him again and he'll send you to a cave in SE Eliba to retrieve a statue.

Celeean Swords, Eleen Branch:  Started by Vercin in the inn in Eleen.  You must have captured Sarah before you can begin
    Quest 1 : Get 3 sets of wolves tails from the forest north of Eleen
    Quest 2 : Recover 5 jugs of win from the beach far north of Eleen
    Quest 3 : You must have capture Angelica before doing this quest.  Defeat 20 bandits in their camp in the mountains to the west and then kill their
    Quest 4 : Fenja's quest

Fenja's quest : Started by quest 4, Celean Swords Eleen
    1.  Talk to the merchant walking around northern Eleen
    2.  Go to the village in Northern Eliba, by the beach fromm quest 2
    3.  Investigate the buildings, examining the body and the plaque
    4.  Go north and into the cave
    5.  Travel through the caves, defeating the goblins on the way.
    6.  It will have you come out in a small forest surronded by mountains.  Kill orcs there until you find a 'survivor' and enter their camp to the east.
    7.  Enter every building, killing every orc you find.  You'll find and capture Fenja and then be brought back to the mainland, finishing the quest.

Celeean Swords, Eowen Branch.  Started by Gregory in the resort in Eowen.  Must have done at least Eleen Branch quest 1
    Quest 1 : Destroy the orcs west of Eowen in their forest camp
    Quest 2 : Go to Fiona's home and do whatever she wants you to do.  She is in SW Eowen.
    3m2 Quest 3 : Travel to the Westlands and do whatever's necessary there.  Boat is by the river between Mountain Glory and the Westlands

Fiona quests : STarted by Celeean Eowen quest 2.  Each quest will expand her shop's inventory
    Quest 1 : Get 10 Emerald Shells from the Beetles in a swamp to the far south.
    3m2 Quest 2 : Find 10 Thunder Shards from the swamp also to the south
    Earthen Staff quest : Started by Phoebe Quest 4.  Collect 4+ Earthen Boar tusks in the mountains to the Southwest.  The more tusks you gather, the
        less the Earth Staff will cost.  Free at 24 tusks gathered.
    Character Progression : Is not based on quests, rather how much you spend at her shop.  There is currently an event at 2000g and (3m2) 5000g

Phoebe quests : Started by talking to her in base
    Quest 1 : Travel through the Cheli village to the south of Eleen and enter the Tower past it.  Find the four treasure chests within to complete.
    Quest 2 : Travel back to the old hideout.  Get on the boat and travel West.  Find the dungeon on the island (could be any), get to the second floor
        and defeat the final boss to complete.
    Quest 3 : Travel back to the cave east of Eleen (Same as Govenror's bust).  Enter the secret passage and the dungeon.  Find 5 treasures to complete.
    3m2 Quest 4 : Travel beneath Castra and into the mine.  Complete Fiona Quest 2 (it's prereqs required).  Travel though mine, close passage in the
        throne to co complete.

3m2 Joan (Westlands) Quests : Started by Cleean Eowen Quest 3
    Quest 1 : Kill all the orcs in the 3 forts surronding the camp
    Quest 2 : Find and kill 15 orcs roaving the area around the cmap
    Quest 3 : Scout the passage into the desert moutains far to SE of the camp.

4m1 Noemi capture - After interacting with her in Lesser Corsix and getting through the 2nd deep mine, go back to the Castra, leave quarters.  Talk to Noemi.
    Talk to Eowen Governor.  Talk to Noemi again in Castra.  Complete

4m1 Shenetore quests - Must have completed 3m2 Joan and 4m2 Noemi Capture.  Talk to Noemi again
    Go to Cheli in Westlands.
    Test 1 : Build TP with attack, land a hamstring.  3x Ring Removal
    Test 2 : Fertility, Make them all equal, The Truth, Sanctuary, 1598
    Test 3 : Simple Combat

4m1 Lesser Corsix Celeean Swords - Starts in Inn in Lesser Corsix
    Quest 1 : Go into dungeon southwest of town, kill all goblins
    Quest 2 : Talk to Vanessa, Go to dugneon west of town, kill either 10 or 15 packs of Tu'Than (depends on Quest 1)
    Quest 3 : Talk to Magister in Lesser Corsix.  Talk to Governor of Eowen.  Talk to Blockade on world map.  Talk to Govern in Eowen.  Talk to Magister
        in Lesser Corsix.  Talk to Benjmain

4m1 Brothel
    Talk to Innkeeper.  Talk to owner of item shop.  Talk to Innkeeper again.  Talk to Inn-owner.  Talk to Governor of Eowen.  Talk to Inn-owner.

4m2 content:
4m2 Main plot - Go to Eastern Corsix mine and interact with the flame.  Interact with Terra in Castra.  Go to Digsite (SE corner) and talk to archeologist
    in building.  If you've done 3x Phoebe's quests or Phoebe has had brothel customers he'll let you in for free.  If not pay and enter tomb.  Fight
    Guardian battle (see below).  Interact with Terra in Castra.  Interact with flame in mines to clear 4m2 main plot.
Guardian battle
    Phase 1 - Provoke will remove the targetted debuff and any heal will remove chilled debuff.  Otherwise just smack it down.
    Phase 2 - Have Ralph disarm the Guardian to win.

4m2 Terra Brothel - After defeating the guardian and talking to Terra, she can be brought to the resort in Fisher's Island

4m2 Kathleen sequence (choose memories when interacting) - Interact with kathleen in Castra.  Interact with her again.  
    Quest 1 - Go to mine NW of Eowen.  Go far north and use plaque.  Fight skeletons until Kathleen is possessed.  Defeat her and return to Castra.  
        Interact with Kathleen x2.
    Quest 2 - Travel to Westlands, explore the fort north of the forest (NOT NORTH FOREST DUNGEON).  Interact with the 3 objects of interest.  Travel
        toward Shenetore.  There will be a cave at the start of the mountains, enter and interact with the object of interest.  Travel to Shenetore,
        talk to the elders.  If Kathleen hasn't been possessed during combat, fight enemies with her until she has.  Interact with her at base 2x
    Quest 3 - Travel through the pass between Eliba and Mountain Glory, entering sub-map.  Interact with monument on north plateau.  Die.  Interact with
        Kathleen x2 in the Castra.
    Quest 4 - Travel back to the dig-site and enter tomb.  Sequence complete.

4m2 Heather Sequence.  Requires Westlands open to start
    Quest 1 - Talk to Gregory in Eowen Resort.  Enter forest dungeon SE of Eowen, gather 10x Indigo, return to Gregory    
    Quest 2 - Talk to Gregory then go upstairs and talk to Heather.  Go S of Eowen, enter forest dungeon and defeat the 5 waves of enemies.  Return to
    Quest 3 - Talk to Heather.  Enter the mountain dungeon SW of Eowen along coast.  Interact with the 3 OoI (Ship, sword and gold pile) to complete
        quest.  Return to Eowen, talk to Heather.  Sequence complete

4m2 Fiona's quest.  Requires Westands to start.  Ask Fiona about work.  Talk to Joan in Westlands.  Enter the Westlands, gather 10x hearthwood.  Return to
    Fiona.  Wuest copmlete

4m2 Fiona's capture.  Requires spending 100k gold in her shop.  Spend the gold until she brushes against you after shopping.  Talk to her.  Leave shop,
    re-enter.  Capture compelte

4m2 brothel scenes - Terra, Naitay, Noemi and Phoebe have unique customers.  No spefic requirements to see scenes, just have them work.

4m3 Westlands Sequence - Requires Naitay to have been captured and that you have cleared Tu'Than out of Corsix's mines
    Quest 1 - Defeat the orcs in the middle camp west of the Harvester's camp.  If you clear out the side caves first, the battle is easier.  Go to Shenetore,
        talk to the Elders.
    Quest 2 - Go into mine in Eastern Shenetore.  Travel all way to the north and blow the three passages.  Return to Joan in Harvester's camp
    Quest 3 - Go NW of Shenetore.  Interact with 5 nests and defeat boss.  Talk to Elders in Shenetore

4m3 Vercin sequence - Requires completeling Kathleens quest from 4m2.  Requires completing L.Corsix Swords from 4m1.  All quest start at Vercin in Eleen.
    Quest 1 - Defeat the three ogre camps in the pass between Eleen and Eowen
    Quest 2 - Go through the eastern portion of the pass.  Travel west in the dungeon, talking to the man to start the next sequence when necessary.
    Quest 3 - Enter the final camp north of the pass.  Defeat the king ogre.  Talk to vercin to complete series

4m3 Heather sequence - All quests start at Heather in Castra Corson
    Quest 1 - Go to arid area south of Castra.  Enter dungeon and interact with the wagon in the middle.
    Quest 2 - Go to the village in far central east Eliba.  Quest series will play out on its own.
    Quest 3 - Requires 4m3 Vercin completed Go to the forest dungeon in the Mountain pass between Eliba and Eowen.  Kill 10 wolf packs.  Return to Heather

4m3 Brothel - Sarah, Kathleen, Donna, Heather have brothel scenes.  No requirements beyond service.

Character specific quests - All require you to have defeated Tu'Than king in Lesser Corsix before starting plus more

4m3 Terra unique - Requires completing Phoebe's quests through Phoebe's scene.  Requires finish 4m2 LC Celeean quests.  Requires spending 5k+ in Fiona's
    shop and talking to her afterwards.  
    Quest - Talk to Terra in Castra about unique.  Talk to Fiona.  You will need 6 rubies, 4 emeralds, 1 gold ore (4,2,1 if you've captured Fiona).
        You can either buy them from the shop in Eowen or find them in a mine west of Lesser Corsix.  Talk to Fiona again.  Interact with Terra
        in Castra.
4m3 Sarah unique - Requires uniting the Westlands.  Requires seeing all of Sarah's in-Castra scenes.
    Quest - Talk to Sarah in Castra about unique.  Go to the weapon shop in Eowen.  Go to the mine between Castra and Eowen and mine until you find
        the Orichalcum.  Talk to Sarah back in the Castra to complete.
4m3 Donna unique - Requires clearing the flame in the Corsix mines.  
    Quest - Talk to Donna in Castra about unique.  Bring Donna to the church in Eleen.  Attack the bandit camp in the forest to the east.  Go into
        the tents and find the 3 relics.  Talk to the priest again to complete.

Latest Reviews - View All Reviews

Review by Tiffany~

Version reviewed: 5.4.4 on 03/06/2017

Just a quick review. I've been playing harem for ageeessssss (anyone else use to go on the LoK forum?) and while I was excited to see it still going, I feel like the Dark Path is a bit...too dark? This may sound silly but I always loved the Dark path of the old version and the new one just doesn't feel the same and I find myself not wanting to make the Dark decisions or cringing at them.

Love the game though and I always will x


Review by DispatcherAK

Version reviewed: on 12/21/2016

Best game i've found on this site. Addicted! Very well written. NOTE: Plate Mail  should have -3 to dex not the Chain mail :)

Started the dark route had to restart its just not me>go to the light lol

math problems probably in code retrieved wine got my 2k still had 8 casks in inventory to sell  yay

westlands no $ after 1st 5k and fiona doesnt pay just sells.

Keep up the fantastic work.  Great sorytelling skills.

Review by zankanotachi

Version reviewed: on 11/06/2016

Cool game. The only thing that irritates me is that even though it's repeatedly emphasized how big the mc's dick is, in the cutscenes it's barely the size of a middle finger lmao.

Review by Lady_Death

Version reviewed: on 09/24/2016

one thing of note, that seems to be a game breaker. at the ruins after you get permission to enter them if you talk to the guard and make him move, but then leave the area without going in and doing the fight to get the artifact the guard goes back to blocking the way but talking to him again doesn't make him move a second time. which locks you out of the ruins completely. might want to either look into making him stay in place after moving, making him move any time you talk to him, or stop people leaving the area alltogether perhaps.


love the game, good story, fun characters and well worth the download

Review by SalaciousForm

Version reviewed: on 09/11/2016

I've just finished playing through essentially all of the content in this release. It's very good material, with lots of good visuals, and a surprisingly developed game that almost feels like an old-school professionally made RPG. It also has a good play length. I can't speak to how long it takes other people, but I finished virtually all of the content in 21 hours of play time. After all those hours of play-time, I'm still eager for more.

I do think the developer needs to work a little harder on differentiating the women's behaviour, and working on eliminating minor narrative inconsistencies. Also, some of the scenes and quests can currently be encountered in a way that leaves you confused, as characters are talking about things that haven't happened yet (Terra talking as if she's told me about her visions before she's told me about her visions), or come into timing conflicts that just end up looking ridiculous (Kathleen talking to the elders after they've moved out, meaning she's talking to an empty room).

There's also a variety of minor visual oddities going on, such as NPCs walking through characters during cutscenes and the like. Additionally, there are multiple places throughout the game where the collision isn't set right, allowing you to walk into the walls. I thought these might lead to secrets at first, but they seem to just be bugs, so avoid them. The bugs in this game are ultimately pretty minor, however, and with a little forgiveness you're in for a great treat. A more serious gripe, however, is that the run button is the same as the skip text button, so if you prefer to walk by default, you will run into situations where you walk into a text trigger, and immediately skip it. This caused me to reload approximately several dozen times during my playthrough. Make sure to save often, for example, my 21 hour playthrough of the game saw me save 461 times.

I'd likely to quickly address a prior review, as it calls several parts of the game "bugs" that really aren't. The maid disappearing is part of the plot of the game. When you put a girl in the brothel her equipment is unequipped, not "gone." Rhea having two weapon slots is clearly intentional as she's meant to dual-wield.

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