*I am proud to announce, after a very very very very very extended break, The Succubus Next Door v2.0 is out!*
See thread for details here:
It doesn't seem to want to let me add a mega.nz upload at left.
Story spoilers! You are the general of the Armies of Dawn. Sworn to destroy the demonic armies that suddenly appeared years ago and ravaged your lands. Your brilliant strategies and skillful tactics prove to decimate the demonic hordes, and end the threat once and for all. Save for one demonic commander who is both vile and alluring. She lures you into her domain, where she deceives you, or beats you into her hellish portal transforming you into her demonic, and endlessly aroused succubus companion! You wake up however, in a very different world, and everything has changed! How long were you in there!? Upon release, you set out upon a quest to find your family!
As you travel searching for your family, you have two main demonic powers to focus on, telekinesis, and sexual energy. As you delve through the story you can grow these skills allowing you to overcome new challenges!
It sure is a rough world for a demon!
You are the general of the Armies of Dawn. Sworn to destroy the demonic armies that suddenly appeared years ago and ravaged your lands. Your brilliant strategies and skillful tactics prove to decimate the demonic hordes, and end the threat once and for all. Save for one demonic commander who is both vile and alluring. She lures you into her domain, where she changes your world... Forever.
After your demonic metamorphosis you will awaken as a succubus! -You have the options to set skin color, breast size, claw size, and butt size, and vaginal tightness. All will have some gameplay effects beside just mention them growing
For a [very slightly] modified story line:
Select "Press onward and slay the demon immediately." Then "I choose to slaughter you now!" Then choose to try and escape the cave. A few signs, and conversations will be different throughout the story which references the events that transpire should you choose this option. This path will not grant you the Stolen Soul, or Collar perks.
Please write more for it!
This is a good game. I played to the end, and it ends at a cliffhanger. I know it's a long shot, but I would like to see it finished someday.
(Kinda annoying that we can't make additional reviews and are stuck always editing the first one...)
I remember back quite a while ago, how I liked the unique 'fun and natural' style this game had... And I'm glad to see that it didn't lose any of what made it great. I'm happy to see this is being continued.
More details on the forum.
Truly sad thing that this is, most likely, never going to be continued...
Fine piece of work. Personally, I believe there's definitely merits in, one day, finishing 'this' HTML game.
I found myself very impressed with this submission.
Writing is great and very detailed (some spelling mistakes but nothing too significant) and the only code errors I found were the references to bust sizes that were off due to the original base code being one description while the event code referring to another description (I'll catalog it and note it on the TFGS forum thread to help the author later), but it wasn't game breaking. The lack of images in this game is not a detriment with the strength of the writing allowing you to clearly understand where you are, what the scene is and what is going on around you at all times.
Transformations are many and varied, with the likelihood of your avatar being transformed increasing depending on what level of craziness you follow in the story. It does reach a point in the tale where you can begin to pick off when you know a choice is likely to transform you, but that just increases the fun if you're intentionally trying to do that. Scenes that you can find your avatar in are also varied with some random encounters written into the game, which do work well and are not linked to your transformations in whether or not they occur.
Interactivity in the game is good with items that could can potentially pick-up or receive through your event encounters, but you'll always be on a main linear path progression forwards through the story. This is well handled however by multiple branching choices that tangent off the main tale for a time before you eventually end up back on it, allowing you different things to encounter with each playthrough and seeing the deeper consequences of your choices each time around.
Code-wise, the game is very solid. As mentioned before the only errors I found were with bust size references and there was this one point on the new content where there was an extra bracket on a choice, but it was not severe or game breaking.
Having played an earlier version of this game but not reviewed it then as it was very alpha, I am pleased with the progress that this submission has made and it is one of the best games here at the TFGS. And that is not a statement I make lightly compared to some of the heavyweight author submissions already at the TFGS.
When We heard that this series was being put on indefinate hiatus, We were both sure that We would never see an update to one of our faverite series and incredibly saddened that once again another great work had ended prematurely and returned to the cybernetic ether.
We are overjoyed to see The Succubus Next Door return to active nurturing.
It is amazing game with measurable corruption levels, limited (but very sexy) customization, relatable and realistic character interactions and communication, and a great story of loss, learning, and coming to terms with reality (as indiscriminately cruel as it can be). Varying paths hold choices that seem to hold true weight and cause you to think before immediately clicking on the next tab.
If you love games about demons, corruption, transformation, lots of hot and random sex, and varying combinations of those elements, We would heavily recommend this game/story.
Welcome back to TFgames, Chocolate Bar.