Newlife is a lifesim game where the player is transformed into a woman in an improbable mad-science accident
As of November 2014 Newlife is fully playable but still needs extensive content to be added. Nevertheless you can play it from start to finish, go clubbing and meet men, be taken out on dates, shop for and wear clothes, use your feminine wiles to seek promotions at work, have lots of sex, get carried away by your desires and accidentally (or deliberately) become pregnant.
For changelogs and more information on development, check out the blog at http://splendidostrich.blogspot.co.uk/
The player: The game implies that the main character is the player themselves, a few years in the future. Of course you can create a character quite different from yourself if you want! In fact, female players have no choice but to do this, considering the game requires you to start as male.
Ivy: Your only real friend. A clever and talented young woman. Who knows what surprises her brilliance have in store for you? Well, if you read the game synopsis then you know, for one.
Horse: Not actually a horse. But how did he get such a nickname? Perhaps you should make it your quest to find out.
The men: Men in Newlife are algorithmically-generated so you won't see the same ones in any two games, with the exception of certain 'special' npcs. Even special npcs only have fixed stats when this is necessary, and anything that isn't fixed will be generated using the normal method.
A pretty good game to start off with, especially if you are just interested in a quick fap.
No lesbian content yet, which is a bummer, and it doesn't look like it'll be added in any time soon despite it being promised ages ago and the frame work - characters, interactions, etc - already being there.
Gets very repetitive very quickly, though. Very little meat on this game. The sex scenes are very well done for what is essentially a 'quickie' game, though.
well this game have potential... and much more need to improve.
if you like to play as a natural or transformed women and to hook loads dudes up, you will love this game.
but for me it causes (in its actual state) just a needing to punch some faces. the ff part is almost non-existend and its really annoying to get molested every second (!!!) by armys of male characters.
its not a bad game but for now its pure stress to play.
I'll have to agree with previous reviews. Newlife made a great start, but at some point development slowed down to a crawl. It's understandable that the bigger game gets, the harder it is to change and add things. But it's not a valid excuse for taking money from patrons monthly while providing so little content in return. There's no art or writing being outsourced, nothing. Just a few additions to existing scenes, sometimes an item added, sometimes mechanics change. On a rare occasion, a whole new scene. All text. Frankly, amount of content does not match provided funds.
This is a textbook example of why I stopped supporting Patreon creators that ask money on a monthly basis. Beyond certain point they lose incentive to push work forward and actually finish their game. They're on a salary, getting money per month, not per work done. As opposed to payouts per big update like for Caliross etc, where creator says to you what kind of content is considered said update and have to work for that paycheck.
Don't get me wrong. Newlife is a great game, and I'd rather see it developing, if slowly, than to die out like Cursed or almost all other non-patreon games. It's just a bit painful to see Patreon model being such a double-edged sword most of the the time.
To be fair, this is a wonderful game. I was a $10 supporter for over a year and then it became clearly obvious that this was going to become a slow drawn out money grab. The last 8 or so updates have added virtually no new content other than 1 or two minor sex scenes each time or a few words to describe a position change. The ability to get engaged has been added but again it wasn't a ton of new content. The game is wonderful but you aren't missing out on anything if you just play the released public versions. There is no need to throw your hard earned money away.
The game has potential, but the developer seems intent on squandering it. To be clear, what's done is done well. But the development of the game is very focused on breadth over depth. The job for example has one or two events, and is the same job no matter what your character's backstory is. But depending on what NPCs your character meets they can have completely different "personalities". Which would be more interesting if the dates weren't simple events with occasional random events thrown in. The developer seems focused on adding tiny little quirks to perfect a currently mediocre system instead of adding anything substantive.