Golemancy is an RPG maker game I've been working on recently.
The idea is a fairly simple RPG adventure, where each and every enemy in the game has some special attacks that eventually lead to a transformation game over.
The normal death sequence is removed, losing all of your main charactors health instead stuns them for a number of turns, but instead each enemy has a special move that will eventually end the game in a strange and kinky transformation. The themes of said transformations are designed to differ greatly, from animals, to objects, to bondage, and all mixed in with other kinks like mind control and unbirthing!
There are currently 10 different enemies in the game, and 16 total transformations.
The game currently ends after the mansion, and takes about 2.5 hours to complete, depending on how the player performs.
The game requires the RPG Maker VX Ace RTP to run. Since it is an in-development version, I have decided not to upload it with the included RTP files, as that would make the file much larger (keep in mind that adds all music and sounds to the file, as well as the graphics)
Version 0.1.7.1 changes:
-Fixed the rooms resetting.
Version 0.1.7 changes:
-Chapter 3 added!
-Happy Half Acre Farm added!
-Forest enemies now appear on the second world map, in the tree areas.
-Readjusted R2-W4RDs Disable Emotional Overrides. Now increases crit rate greatly.
-V9-5P3LL now has a chance to generate Coalesced Fire/Ice/Lightning when using Channel Power. These do elemental damage and scale off the users level. They also drop from certain enemies.
-Many tweaks, bug fixes, and adjustments to the early game.
Years ago, a powerful spell was unleashed, transforming the peaceful lands into ones infested with strange creatures.
The one behind this Mana Leak was none other than the Queen herself, Rivik.
Now she seeks to control the world, one city at a time, but a band of underground rebels fights against her.
Enter Eseria. The Sister of one of said rebels, is woken up to discover a large shipment of Golems deliverd to their house! Only moments after, Rivik herself finds the pair, and kidnaps her sister!
Now she must use her new found Golems to rescue her sister before it's too late!
Eseria - Your charactor. She's shy and soft spoken, but determined and strong. Her compurse is only lost when her body is succumbing to the horrors of the land.
Vella - Your sister. She is secretly a rebel, working to overthrow the evil Queen. Will you rescue her before she becomes a permanent pet of the queen?
Rivik - Obsessed with control, the Queen uses her awesome power to dominate the minds of her victims, taking them as pets. She controls the lands with an iron hand, and even seeks to control more wild locations...
This game was good, had a lot of potential, too bad no more updates. +B.
Encountering enemies too often and the escape success is way too low... 4v1 vs a single fairy and I escaped at the 5th try...
It becomes kinda frustrating at some point.
pitty it's discontinued so much potential, altho it's the classical tf bad end game the tf are well writen and feel gradual during battle
So much potential, I'm sad that it isn't finished.
The story is typical RPG fare, but the pacing is actually pretty good for the most part. There are a lot of extremely sexy (and descriptive) non-human transformations in this game, which can be both progressive when fighting some enemies, and the result of bad ends when fighting others. The heroine herself can't seem to find any clothes, and that's not a metaphor: She's literally naked throughout the entire run-through.
This is an extremely XXX game in terms of dialogue, although, as far as I can tell, only one instance of male-female intercourse early on in one of the game's bad ends (most sex in the game is female-female cunnilingus or female masturbation, no gender swapping), and they're some of the most sexily-described body-horror transformations in any game of this type that I've seen. My only real gripe about the script is that the author tends to use a lot of wrong words. It's not badly written or indecipherable, but it is just a little irritating seeing the word "stock" where "stalk" should be, or "pedal" where "petal" is supposed to be used. It's a minor gripe.
The battle system can be a little tough to figure out at first, and the game is challenging to the (sadly too short) end, but it's nothing overwhelming. It's one of the few RPG Maker games on the site that actually features a "party" from the get-go. Once you figure that out, the game becomes much easier. My only complaint is that the fairy forest early in the game has extremely tough enemies, and they occur randomly and frequently, which can burn through your magic and health fast (health-replenishing fountains do appear here, but only much later in the stage).
I can't really comment on the sound: I turn off RPG Maker games when I'm playing them. This one has a particularly annoying cover of an Evanescence song that I was sick of ten years ago, when it boots up, but that's all I remember about it.
All in all, it's one of my favorite games on the site, and one of the few that I re-visit time and again.
The game is brilliant aye though it seems to have been abandoned, the author too seems to have vanished, a damn shame as the game is utterly fantastic and shows a real level of effort.