This is an RPG Maker VX Ace game that I've been working on off and on for about a year now and have finally finished making it. I didn't want to release it until I was satisfied. The game features different paths and endings depending on choices you make, be sure to play through it multiple times for the full experience.
You are the hero who must vanquish the evil leader of DEMONS once and for all. I hope nothing goes wrong...
I tend to avoid RPG Maker games because of the exe file which may get infected with virus, and the games are usually lengthy and bulky. Anyway I saw the reviews and I thought it sounded fun, so I tried. Turns out that I really like it. It is short, 2 hours for 2 different endings. It is neat, all nonesenses are cut out leaving only the best part. I would have to say it delivers. Thumb up.
I'd say that I enjoyed this game quite a bit. The humiliation theme which I don't seem to see a lot of around here especially with a male protagonist was very well done. That was probably my favorite part of the entire game. I actually wouldn't mind seeing the game expanded, with the defeated hero being in service to the leader of demons for a longer period of time. Perhaps missions based off of it?
I will say the rats area was frustrating. It was really random if you survived or not, luckily they offered a potion after each battle. And I will say that the floating text scenes while they did there part, got old after consecutive playthroughs.
I hope that if you plan to add more to the game. I'd love an extra loss scene with the First ending you've ever made. I was disappointed that it just reverted to a plain game over.
In the end I'd say as a humiliation junkie it's a 9/10 game, but if you are not into that most likely a 7/10. Keep up the good work, I'd love to see more games from you in the future.
Well, I managed to complete the game a couple of times, getting the second and third ending. From what I saw of it, I liked it. There are a few flaws, though.
First off, it's hard to tell what choices matter and what choices are meaningless and just there for flavor. This ended up leading to a few unnecessary playthroughs where I got the same ending due to thinking that some of the meaningless choices would grant a different ending. Another problem is the amount of long scrolling-text scenes and cutscenes -- they're fine the first time you see them, but in a game where replayability is one of the big draws, it becomes annoying to see them on subsequent playthroughs. Some of the dialogue came across as a little bit sexist, although something tells me that that was intentional. The scene with the rats was just purely annoying.
That said, there are quite a few good-points to it as well. The humor is generally pretty good and self-aware. There are multiple endings, which is a rarity for a game like this. For the most part (ignoring the rats), most of the combat was pretty alright. It's short, but the length still feels satisfying. The cutscenes, despite the length, are pretty well-done.
It's a good game, a bit short, but good nontheless.