Final installment of the CR series. You now stand ready to take on and achieve your ultimate prize-- control of Artemis Systems. But as the stakes go up, so too do the challenges..
You'll manage money, time and power by interacting with allies and enemies alike. The biggest and most open world of the three games to explore!
Jennifer Page, CEO of Artemis Systems
It's a pretty good game. I like the largeer scope.
What's terrible though is that some parts of it link to internet pages.
Some of those do not work anymore, and I at least could never see anything on those pages that "supposedly" work. All in all a terrible solution. Why were these pictures (videos?) not integrated into game itself like in the previous version?
The final chapter in the trilogy, Corporate Raider 3 shows that the author has learned a lot from the previous games. While getting the hang of it can take some time and a couple of start-overs, this game really pays off as soon as you get past the first project. I'd making everyone a disservice if I didn't highly recommend it.
Of course, keep in mind that you have to enjoy its themes to actually enjoy the game itself: if you don't like playing the part of the slaver, stay away from the Corporate Raider series.
Played the second one because I had heard it was better than the first, but did not enjoy it one bit. A weird kind of revenge porn against a feminist corporation (those don't exist but whatever, its porn logic). I suppose the player is supposed to feel happy that the women "are put in their place" but I felt disgusted with the player character and sorry for them. The UI/flash interface was very promising but the entire premise is poorly thought out. Avoid.
I like part 2 more, because it has a smaller scope thus more intense. Part 3 is quite similiar to part 2, with the exception that you now have a world to take care of.
Absolutely incredible, the best game series on the site! The gameplay is interesting and satisfying enough to amplify the power of the smut. The tone and themes are executed to absolute perfection, even if they may be a turn off for some.
I would say that the game's interface could be improved. The ability to have multiple saves would be great, but the main thing that would improve things would be to distinguish choices into three categories: old repeat, old unfinished, and new. Old repeats would be options that you can repeat, like introducing yourself or the various sex scenes after the first viewing. Old unfinished would be those that you've seen, but not finished, like the various club actions, and new would just be new choices. With so much content in the game, giving all three some simple visual cues would be huge. It could even be as simple as putting (NEW!) in the option's text.