Content Tags: Growth, FMG, MtF/FtM/Futa/Herm, Science-Fantasy, XXX, Dom/Sub.
You are a scientist who has done not only the impossible, but violated a lot of international scientific conventions and laws to do it.
You've made a human female with the genetic alterations necessary to alter her genetic expressions when exposed to different experiments. She can be anything, provided you figure out how to kickstart the genetic and chemical makeup of her body to do it.
Well, you've kinda raised her yourself. She's been accelerated in age and educated to a decent young adult age (hey, you're a mad scientist, but you're not a gross pedo or a monster!) She's even become your sole lab assistant in addition to being excited to be your lab subject.
Gather materials and run experiments! DO SOME MAD SCIENCE!
Be careful, though...She's a person, too - you don't want to create a monster....or do you?
This is a sci-fantasy transformation game. The dynamic between you and your lab partner is important. You can change her personality in addition to her body. Be careful, she might change yours, too...
You take actions during the day, and so does your partner. Do you work together? Or work against each other?
You are a mad scientist.
You played god and made her.
This game really frustrates me. Mostly because I wish it could be better.
The concept this game has, has the potential to be one of the greatest TF games of all time. A scientist who has a ton of weird machines and substances, has to go through an RPG like system slowly building up their base and writing down knowledge of transformative materials they find. They can choose to either transform their partner or themselves, and there's a trust and dominance system going between the two. It's a great idea.
However, it's innately tedious by design. The game has this day/night feature, but all it does is clog up the menus and having the user click additional times. If you want to have events where you go to sleep, just have ONE event saying "you go to sleep for the night" and maybe some sex or dreams or whatever you want to throw in there. This makes the game a slog combined with the grinding for materials and substances you have to do. I don't mind the research point grind- I actually think it's quite fair. However, the grinding for substances is painful, especially so when you want to save them for a super serum and your partner keeps using them. Every day you wake up -> go through 2-3 menus to do want to do -> game tells you it's changing time -> get sent back to house so you have to go through another 2-3 menus, etc. The fact that the game balance is super slow kills it and makes doing this not fun. Ironically it seems the developer couldn't even be bothered to make a proper debug menu as you can't change certain aspects of your body like your gender and your partner's breasts (and if they have a dick or not) forcing you to grind for materials to do this.
You can do a lot of stuff to you and your partner, but it all seems pointless. You can make your partner dumb, but all this does is break all their dialogue so they don't say anything and make them start breaking machines costing time and money. I understand it's an alpha, but even if the dialogue was there, there doesn't seem to be a benefit for it. I'm all for connecting gameplay to kinks, and a brain drain type kink making mistakes at the lab higher makes sense, but there is no positive. Maybe more willing to sex acts? You can turn into a female, but again, nothing happens. You just are now able to go more places to do nothing. Lactation is implemented, but other than a single line of text, it doesn't matter.
The writing for this game is also more in line with corruptions of champions writing rather than a text based story game. Descriptions of your characters are utilitarian and very to the point. This is fine in Corruptions of Champions because the detailed sex scenes using your body parts makes up for it, but in this game it seems to be the only reward you get for doing your science since the whole point is to transform things. Therefore, even in an alpha there should be a bit more detail in all of the character descriptions instead of just watching your test subject go from "[...]Has a flat chest." to "[...]Has A cup breasts, very small in comparison to normal". Nothing exciting happens in this game to reward the player.
As for the fact that it's an alpha, in it's current state it is completly filled to the brim with bugs and breaks more often than not. So stay away if you want even a remotely polished game.
All in all I see the framework for a great, erotic TF game here, but it's shot in the foot by it's own design and writing. I suggest the developer think over some of the things that makes this boring to play.
Just some coding stuff:
Edit with Notepad++
Bug: Missing closed parenthesis in
<<set $partner_Limit_Sexy to ($t_EarnedPartner_Sexy += 1)>>
<<set $b_Limit_Sexy to ($b_Limit_Sexy += 1)>>
partner is misspelled as parnter 5 times
Start each tw-passagedata start and end tags on a new line
1. Edit in Notepad++
2. Ctl H (Search/Replace)
turn on Extended
Find what: <tw-passageda
Replace with: /n/n<tw-passageda
3. Ctl H (Search/Replace)
turn on Extended
Find what: </tw-passageda>
Replace with: /n</tw-passageda>
This game is very tedious. Way too many clicks are required to do anything. Most of the features seem to be broken or not implemented yet at all. It's difficult to make any progress whatsoever, and the time is definitely not well spent. There is no payoff. This is the only sexual content I have been able to find: "You engage in an act of sex with [Name]. [Name] acts very normal, sometimes changing positions as you find ways to enjoy each other." The writing couldn't be more bland and nondescript if it tried.
A game of full of promises to the future. None fullfiled so far. Place holder cunami Warning!
I see a lot of potential in this game, well done so far!
I'd like to see how you're going to evolve the story around the transformations.
One thing I'd like to see is a smoother user experience: the menu is hard to navigate and makes what should be the most fun part in the game a tedius task.
Keep up with this style of writing, seems you're doing well.